It Takes Two
2018’s A Way Out by Hazelight Studios was an ambitious middle market title that aimed to bring cooperative play back to relevancy. While I liked the game I found its gameplay to be fairly safe, offering little in the way of interactivity or challenge. The game had good intentions though and highlighted what Hazelight Studios’ intentions were. Reintroduce cooperative and linear narratives with an emphasis on local co-op. This brings us to It Takes Two, the continuation of their formula. It Takes Two can’t simply be placed into a single genre of game as it features a plethora of different gameplay mechanics and styles. This variety is one of the game’s major strengths and helps each new chapter stay fresh and interesting. The situations that May and Cody find themselves in are endlessly entertaining, with each new area offering the pair some new gadgets. One moment you'll be wielding guns fighting bees inside a tree, and the next you’ll be completing platforming challenges in space...